I also shared the link to the source, where you can see what those are.
game_width / game_height is your game display size (in your case, 540x960).
display_width / display_height or window_width / window_height is the actual window size(which is your phones screen size), which you can get using window.get_size or, better, using window.set_listener.
You can calculate the zoom using those parameters. It is not useful to set the zoom manually, as it may vary depending on the window(display) size and window scale(device scale and dpi).