I have the following setup:
A collection proxy with an object that needs to be in sync with motion controlled from the main collection.
I can’t seem to get the position of that object update in the same frame as animation from the main collection’s
on_update. Thus, the object appears to lag behind when animating.
I placed a bunch of
print() statements and here’s what I got:
on_updatefrom a controller game object from the main collection fires. this is where I send a message to the secondary collection proxy.
- Messages from the main collection are processed.
on_updatefrom my render script fires. According to this should indicate that the transforms have already been updated and they’re frozen in place now.
- I finally get the message in my secondary proxy.
Any advice on how to solve this?