Hi!
I have the following setup:
A collection proxy with an object that needs to be in sync with motion controlled from the main collection.
I can’t seem to get the position of that object update in the same frame as animation from the main collection’s on_update
. Thus, the object appears to lag behind when animating.
I placed a bunch of print()
statements and here’s what I got:
-
on_update
from a controller game object from the main collection fires. this is where I send a message to the secondary collection proxy. - Messages from the main collection are processed.
-
on_update
from my render script fires. According to this should indicate that the transforms have already been updated and they’re frozen in place now. - I finally get the message in my secondary proxy.
Any advice on how to solve this?