Unable to load files and tilemaps in defold editor

DEFOLD EDITOR AND ENGINE BUGS

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OTHER BUGS

For bugs discovered in extensions, on the website or with any of our services please provide the following information:

Describe the bug (REQUIRED)
Whenever I try to load main.collection, nothing appears. It results in a render error saying that the files could not be loaded.

To Reproduce (REQUIRED)
Steps to reproduce the behavior:
Try loading main.collection in the game engine

Expected behaviour (REQUIRED)
Nothing will load. An error message will appear and display:

Render errer:

  • unknown: The file ‘null’ could not be loaded.
  • unknown: The file ‘null’ could not be loaded.
  • testing.tilemap: The file ‘/main/testing.tilemap’ could not be found
  • unknown: The file ‘null’ could not be loaded.
  • unknown: The file ‘null’ could not be loaded.
  • unknown: The file ‘null’ could not be loaded.
  • unknown: The file ‘null’ could not be loaded.
  • unknown: The file ‘null’ could not be loaded.

Defold version (REQUIRED):

  • Version 2.0

Platforms (REQUIRED):

  • Platforms: Windows, HTML5
  • OS: [Windows 10]

Minimal repro case project (OPTIONAL):
Please attach a minimal project where the bug is reproduced. This will greatly help the person trying to investigate and fix the bug.

Logs (OPTIONAL):
Please provide relevant logs from engine, editor or build server. Learn where the logs are stored here.

Workaround (OPTIONAL):
If there is a workaround, please describe it here.

Screenshots (OPTIONAL):

Additional context (OPTIONAL):
This bug started happening when I tried to transfer files from my home computer to my school computer via cloud using an application called Microsoft Teams. When I download the file from teams onto my school computer (where the bug occurs), the file is in a .zip format. I did not observe any errors when trying to extract the .zip file and successfully loaded my project.

1 Like

That is not a valid version.
See the About box in the editor for the actual version numbers (and sha1’s)

Please attach a minimal project where the bug is reproduced. This will greatly help the person trying to investigate and fix the bug.

It is difficult for us to guess what is going wrong.
Please share your project .zip here (or in a DM) so that someone could take a look at it.