Trim (crop) alpha for sprites in atlases (DEF-2858)

It’s been a while since we’ve seen Dmi7ry — their last post was 2 years ago.

Welcome back @Dmi7ry !

No. Not really.

We’ve worked on a lot of other things instead.

Also, related but not exactly what you are looking for:

  • Sprite trimming to reduce overdraw #4350
  • Improved texture compression using BasisU (v 1.2.180)
  • Texture Manipulation API #5948 - IN PROGRESS

With Sprite trimming and the new texture manipulation API we have basically everything in place to also add support for trimming alpha from atlas image.

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