Travel blast is a match-2 puzzle game, including visual storytelling based on 3 friends adventure: tigress, beaver and hare traveling around the world on the beaver’s plane.
Some screenshots from our game:
When we decided to make match-2 game, there was no developer in our team that has ever worked in game dev industry. That is why what game engine to choose was the first question for us. We found Defold engine is very suitable for 2d puzzle games:
- Low entry level compared to Unity. Lua is easy to learn programming language. One of our UI designers became Defold developer in a month;
- Game objects;
- Fast builds;
- Multiplatforming. iOS and Android builds has no difference at all.
Learning the market of casual puzzle games we realized that for this kind of game storytelling is critical as well as blasty levels with lots of elements needed to be destroyed are the key in match2 subgenre.
We went out with Soft launch in December 2019 after 9 months of development. Tech launch started in September 2019, so final polishing took 3 months.