I tried to add a transparent 16x16 png file to an atlas, and get this error:
I was going to use the png in a GUI, because I read somewhere on the forum that if you have empty nodes, it’s a good idea to at least assign it an empty bitmap texture.
I tried to add a transparent 16x16 png file to an atlas, and get this error:
I was going to use the png in a GUI, because I read somewhere on the forum that if you have empty nodes, it’s a good idea to at least assign it an empty bitmap texture.
What is the format of the texture?
This is is the culprit in question: ()
$ file ~/Downloads/totebo.png
/Users/mathiaswesterdahl/Downloads/totebo.png: PNG image data, 16 x 16, 1-bit grayscale, non-interlaced
That’s not a format we support.
(It’s ofc unfortunate that the editor behaves this way)
Oh dear. Must be my png compressor that stripped it to within an inch of its life. Poor thing. Thanks for the explanation!