Hi everyone!
I’m doing some experiments with Defold. I’ve been always into top-down games since I started game development, so I’m exploring Defold with this “category”. I would like to introduce a sort of jumping system in a top-down game, somehow like in side-scrolling games. I have to simulate a Z axes and of course I’m struggling to get a good result. Maybe should I gave up with this idea? Probably there’s a reason if someone didn’t already introduced it in their games
Here what I achieved so far:
As you can see from this short demo I still can’t find a way to handle the shadow when jumping up or down.
What do you think so far? Should I give up with the idea? (I’m worried it’ll bring too many issues)