Hey, I want to share my first mobile game on play store. This game is heavily inspired by knife hit game.
In the beginning, I use unity engine to develop this game and then I realise the build size of the game was too big. So, I search for another game engine who have smaller build size and I choose defold due to its active community and also have good video tutorial.
Game Description:
Throwing Spear is very simple game, just tap the screen to throw spear at the shield as many as you can. If your spear touches another spear, the game is over.
I remember when this game doesn’t have any background music and only have just 1 spear and 1 shield sprite, the APK size of the game is 18 Mb using Unity. Compared to Defold, the APK size of the game is only 3 Mb.
Now, the game has 2 background music and multiple shields and spears sprite, the build size is only 7.2 Mb with AAB format.
Apologies , I wasn’t clear also I am not setup with these tools. I meant that when I tried to download and play RedHunter7’s Throwing Spear game I got the same message as totebo “App isn’t installed” after downloading and clicking , and I also tried to play from the play store and get the error “Unfortunately, Google Play Store has stopped”. I downloaded and tried to play on 2 devices Galaxy s3 and galaxy j7.
I have already fixed this issue, the reason why a user can’t launch the game is that I set android:exported settings to false on the AndroidManifest.xml file.
settings android:exported=false on the Activity marked as the LAUNCHER Activity would basically tell the system that it cant launch your application.