I have been using the Defold Engine in my spare time for a few months. I had some animations left over from a game I made ages ago using Corona SDK, which I am reusing in this one.
The starting idea was to make a mobile shootemup game to run over WiFi where you mine asteroids for coins and then purchase waves of enemies to send against your opponent. You also get upgrades from mining the asteroids.
I have found it much easier to create a game with Defold as the features in general are geared to making a game quicker… with Corona previously I had to do a lot more to get things running. So this game looks much more polished than the corona game even at this early stage. So big thumbs up to you guys.
At the moment the multi player side is not working… so when you purchase an enemy it appears on your screen. Which is handy for testing. I love using the particle effects and making the ships explode.
I will add a video below… my first time using YouTube for this so hopefully will work…
Lots of things I want to do like adding in more post render effects, sound as there is none at the moment…
The video and game are a little choppy on windows… probably some wasteful code in there on my part. But it runs really well on the Android devices I have tried… no choppyness at all.