I get a “Launching Local dmengine failed” error almost every time I try to build locally. It consistently happens every THIRD build, for some reason, and every build thereafter; closing down the build window always allows two fresh builds before failing.
It started happening after updating Defold to 1.2.173.
The project I’m testing is minimal; one collection with a script attached to it and one module.
Update: I’ve now tried the following things to resolve this;
- Restart Defold
- Restart wifi
- Restart the Mac
A video of the issue using an unedited blank project:
Is it time to revert to an earlier version of Defold?