The test was a great success. It sold me and now I want to start working on a game and I have some ideas I'm testing.
The problem is that some of my ideas are a bit crazy and IAP would not really have much success so I would be forced to add some ads(interstitials) and I would like to know if this is something I can count upon in the future to be added.
I've looked at other engines but only a few are actually viable as most lack: commercial features, ide, support, documentation, easy cross platform, performance, free. Defold checks all of the boxes and I feel like I've learned how to use it in just a day.
The editor is easy to use and it does its job so I'm pretty satisfied with it. What puts me off from Unity is the lost time in their Editor setting up different components just for one easy thing; massive overkill sometimes. The message system is a good replacement for the event system other engines use. The workflow with the atlas, collections and scripts is pretty intuitive. The builds are lightning fast and it even has profiling.
What could I ask for more?