TODO
Screens - independent screen logic
Maps - linked map system with tiled meta data
Events - these are what would be activated with Action on maps
Messages - combat text / text which appears when using Action
9patch - for ui and text boxes
Transitions - screen transitions when changing screens
Tiles - get maps working made with tiled including meta data that I want
Movement - nice movement with collisions, events to mess with
Once these are done, I will work on starting work on items, equipment, combat, monsters…