Starting rough concept for over world map screen. Not sure yet all of the information I want on there. The bars below the HP at the top left are for XP. People like progress bars, and seeing a visual representation showing if one of your units is about to level up is important as a carrot to make people want to play a little more. Maybe top right basic currency and below it special currency, and have special currency be what is dropped if you die/run. I think if you run from combat it’s not as simple as returning to the spot where you were like in other RPGs of the era, but have it so that you return to the starting tile of the zone.
I want to support mobile, and have options for click/touch to move (so even on PC with mouse / mobile with touch can move easily) and also add ability to enable on screen NES gamepad buttons.
Bottom panel could have easy access buttons / and the panel could slide in / out if needed. Warp would allow them to return to the main activity screen and be able to move to other areas quickly.
Arrows which hug edges of screens which could show markers for nearby exist / bosses / waypoints / places of interest / death points maybe.