Thank you for the first reports!
I’ll look into those ![]()
If this is only what you see in log:
INFO: [crash]: [17:44:38] squid/squid.lua:121: CRASH: No crash dump found
this is normal, it’s an INFO trace, it means there were no crashes, perhaps I should change the message, but somehow I find it a useful information, so I don’t want to remove it ![]()
I also bumped into this, in different circumstances:
But I don’t know what it is and why there is such a warning.
Yeah, this is an issue ![]()
EDIT:
@NaakkaDev maybe you are opening and closing game in the very same minute twice or more?
If so it will be written in the same log file, because squid appends logs to a file with a name with a time stamp in format YYYY-MM-DD_hh_mm, so if you call squid.init() in the very same minute, e.g. 18:51, all logs will be written into one file. I think narrowing it down to a minute is enough for usual use cases, so I won’t be adding seconds to the time stamp ![]()
If you configure is_adding_timestamp in game.project to 0 it will be resulting in all logs being written to a single file always, but also bear in mind in such case, squid will not automatically remove old logs (because it is based on those time stamps in file names)