Sprite orientation independent of parent GO

I want to keep a sprite upright regardless of its parent GO’s orientation.

I remember a thread from about 3 months ago covering this but can’t find it - please does anyone remember ?

Thanks :slight_smile:

You mean two game objects where one is a child of the other, and the child should always be facing in a certain direction?

There was this discussion on the forum: Rotate game object in collection to absolute north (SOLVED)

And this example showing a solution: https://github.com/britzl/publicexamples/tree/master/examples/fixed_rotation

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