Spine animation done event

Suppose that, while #spine_model is playing ANIMATION_1, I play ANIMATION_2 with the following line of code

spine.play_anim("#spine_model", "ANIMATION_2", go.PLAYBACK_ONCE_FORWARD, { blend_factor = 0.1 }, Callback)

It seems to me that Callback is called ONLY when ANIMATION_1 is done and Callback is NOT called when ANIMATION_2 is done.

If I remove the blend_factor, then the Callback is called whit ANIMATION_2 done event.

I hope I have been able to explain myself…

Please add issues for extensions, in their respective issues page :slight_smile:

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Thanks Mathias, could you please point me to the relevant page?

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This issue was already flagged; it is issue #72. Thanks!