Hello there,
I’m a young student from Germany, Dresden. After my first game written in Java, I decided to do another game! I was looking on different game engines and i bumped into Defold. So I started with the engine and I love it! I also invited a collegue, who studies on the same university. But let’s get to the game.
It’s a simple get as far as you can game in space. The working title was Space Steroids and it will probably stay this way It’s done it in pixel art style, so far it was quite a challenge to build a united universe. So far you can play the actual game, but gameplay is still poor. We intend to ship it on Android in the new year.
Enough text. Here is a screenshot.
Devs:
Me, Vojta - Design, Programming
2nd Dev Tom - Programming, Project managment
Challenges:
So far, it was a challenge for me to create all graphic assets which works well together.
Also, I have a lot of experience from Java, but Lua was quite different and I needed quite some time to get used to it.
Last thing was getting well on with collection proxies and it’s lifecycle.
Next:
- Optimize Gameplay
- Finish all the menu
- Save highscores
- Adjust to different densities
- Parallax background
- Sounds
It’s still quite a lot to do, but it’s slowly coming together.
I want to thank to Defold community, which helps a lot!