[SOLVED] Spine-related crash after update to 1.4.8 (from 1.4.6)

Hi!

I recently updated Defold (from 1.4.6 to 1.4.8), everything was working fine with 1.4.6 and now this message is displayed in the console:

ERROR:SPINEEXT: Failed to create Spine Model component. This component only supports materials with the Vertex Space property set to 'vertex-space-world'
INFO:CRASH: Successfully wrote Crashdump to file: C:\Users\33661\AppData\Roaming\Defold/_crash
ERROR:CRASH: CALL STACK:

ERROR:CRASH:  0 0x7FF77499D570 dmCrash::GenerateCallstack D:\a\defold\defold\engine\crash\src\backtrace_win32.cpp:144

ERROR:CRASH:  1 0x7FF774D0AC3C _seh_filter_exe /tmp/job10688607309020901366/minkernel/crts/ucrt/src/appcrt/misc/exception_filter.cpp:219

ERROR:CRASH:  2 0x7FF774D593B8 `__scrt_common_main_seh'::`1'::filt$0 d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:304

ERROR:CRASH:  3 0x7FF774CD3610 __C_specific_handler d:\agent\_work\4\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp:290

ERROR:CRASH:  4 0x7FFABECB3CD0 __chkstk <unknown>:0

ERROR:CRASH:  5 0x7FFABEC2D9C0 RtlFindCharInUnicodeString <unknown>:0

ERROR:CRASH:  6 0x7FFABECB2DC0 KiUserExceptionDispatcher <unknown>:0

ERROR:CRASH:  7 0x7FF774970810 dmGraphics::OpenGLGetTextureStatusFlags D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:2861

ERROR:CRASH:  8 0x7FF774A98CB0 dmGameSystem::ResTexturePostCreate D:\a\defold\defold\engine\gamesys\src\gamesys\resources\res_texture.cpp:334

ERROR:CRASH:  9 0x7FF7749D16C0 dmResource::UpdatePreloader D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:933

ERROR:CRASH: 10 0x7FF774AA60E0 dmGameSystem::CompCollectionProxyUpdate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:250

ERROR:CRASH: 11 0x7FF7749E4B70 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2577

ERROR:CRASH: 12 0x7FF774A50960 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1585

ERROR:CRASH: 13 0x7FF774A4BB50 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2117

ERROR:CRASH: 14 0x7FF774A51390 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83

ERROR:CRASH: 15 0x7FF774991B60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:148

ERROR:CRASH: 16 0x7FF774CD31C4 __scrt_common_main_seh d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288

ERROR:CRASH: 17 0x7FFABE2B2690 BaseThreadInitThunk <unknown>:0

ERROR:CRASH: 18 0x7FFABEC6AA40 RtlUserThreadStart <unknown>:0

ERROR:CRASH: 

INFO:CRASH: Successfully wrote Crashdump to file: C:\Users\33661\AppData\Roaming\Defold/_crash
ERROR:CRASH: CALL STACK:

ERROR:CRASH:  0 0x7FF774970810 dmGraphics::OpenGLGetTextureStatusFlags D:\a\defold\defold\engine\graphics\src\opengl\graphics_opengl.cpp:2861

ERROR:CRASH:  1 0x7FF774A98CB0 dmGameSystem::ResTexturePostCreate D:\a\defold\defold\engine\gamesys\src\gamesys\resources\res_texture.cpp:334

ERROR:CRASH:  2 0x7FF7749D16C0 dmResource::UpdatePreloader D:\a\defold\defold\engine\resource\src\resource_preloader.cpp:933

ERROR:CRASH:  3 0x7FF774AA60E0 dmGameSystem::CompCollectionProxyUpdate D:\a\defold\defold\engine\gamesys\src\gamesys\components\comp_collection_proxy.cpp:250

ERROR:CRASH:  4 0x7FF7749E4B70 dmGameObject::Update D:\a\defold\defold\engine\gameobject\src\gameobject\gameobject.cpp:2577

ERROR:CRASH:  5 0x7FF774A50960 dmEngine::StepFrame D:\a\defold\defold\engine\engine\src\engine.cpp:1585

ERROR:CRASH:  6 0x7FF774A4BB50 dmEngineUpdate D:\a\defold\defold\engine\engine\src\engine.cpp:2117

ERROR:CRASH:  7 0x7FF774A51390 dmEngine::RunLoop D:\a\defold\defold\engine\engine\src\engine_loop.cpp:83

ERROR:CRASH:  8 0x7FF774991B60 engine_main D:\a\defold\defold\engine\engine\src\engine_main.cpp:148

ERROR:CRASH:  9 0x7FF774CD31C4 __scrt_common_main_seh d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288

ERROR:CRASH: 10 0x7FFABE2B2690 BaseThreadInitThunk <unknown>:0

ERROR:CRASH: 11 0x7FFABEC6AA40 RtlUserThreadStart <unknown>:0

ERROR:CRASH:

Did you update spine extension to be compatible with 1.4.8? Releases · defold/extension-spine · GitHub

1 Like

No… oh, fatigue :tired_face: I don’t know why (no reason, really), but my brain assumed that Spine was part of Defold.

But thank you @AGulev, of course :pray:

I don’t delete this topic, will be a good reminder.

3 Likes