Slime Defense - Idle Tower Defense

It may be because I’m using Defold 1.2.155… In the release notes, 1.2.156 seems to change precision, which I’m not sure if that would solve the problem.

I’m using 1.2.155 right now because building with any newer version makes the slimes invisible, so the towers attack a moving invisible target… It gave me a headache to debug this.

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