Simple texture caching example

Hello all! Here’s a simple texture caching example to showcase how to use some of the new resource functions we’ve recently added. Maybe it is of use to someone!

HTML5 (although saving and loading doesn’t work in the web version):
https://jhonnyg.github.io/my-public-defold-examples/texture-caching-example/

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Thanks @jhonny.goransson . You and the team have been doing some great work on the render pipeline and it is very much appreciated! Thanks for the examples helps a lot. cheers~

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Thanks! We’re only getting started! :wink:

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