Hello everyone!
Internally I hacked together a super simple model viewer project that I have been using to visually verify and debug collada models (including animations). This is something I realise people might benefit from, even though it might not be very clean.
It does some runtime parsing of the .model
and .animationset
files to display bone names and list animations.
I have now packaged and created a repo on GitHub for it: https://github.com/andsve/defmodelviewer
I added two collada files with different bone animations as an example. To try your own models/animations just add your collada files into the project and modify the primary.model
and primary.animationset
files.
Again, super simple/dumb and probably has a bunch of bugs, but I suspect this might be of use for someone!