Simple 2D Sparkle Shader

title

You can adjust parameters such as size, angle, and position in the material constants, as well as animate them via go.animate()

https://github.com/ufgo/sparkle_effect

19 Likes

Looks great! Thank you for sharing! I’ve prepared a PR to add this to the asset portal:

I also opened two issues; 1) what is the license? 2) please add so that this shader can be added as a project dependency

3 Likes

Great! I just updated README.MD and add library sharing to game.project.

2 Likes