It’s nice to see that spine animations are finally in the GUI files!
So, my question now is, can I set the skin from gui_scripts in a similar way I can do it for go spine objects?
> go.set(spine_go_url, “skin”, skin_name)
It’s nice to see that spine animations are finally in the GUI files!
So, my question now is, can I set the skin from gui_scripts in a similar way I can do it for go spine objects?
> go.set(spine_go_url, “skin”, skin_name)
Sorry it is currently not possible to change at runtime for spine GUI nodes (seems this was missed in both the design and implementation), so sorry for this. I have added an issue for it; DEF-2130