I tried to use but after adding a camera, direct light and a block everything gets black if someone can help me please.
Friends, I would like to share my plans for Scene3D development. Until now the whole project has existed as a monorepo for ease of development, but it’s time to move on. I will split the project into several independent modules, which will make it more flexible and easy to use.
The first to be released will be the independent extensions extracted from Scene3d and tweaked a bit: the simplex noise extension (already here!), a math helper library, a collection of meshes for prototyping, a car physics example and a camera control module (without the camera).
The next big step will be to refactor Scene3d and extract/create a module for mobile-grade casual 3D games graphics that combines camera (using the built-in camera component from Defold), render script and materials. This module will have the usual forward rendering, but with shadows, outlines and maybe some full-screen effects. The experience of developing games on Defold has shown that camera+render+materials are so closely linked that it is impossible to split them into smaller modules.
And finally, Scene3D repo itself will no longer be just an extension, but will become a generic example of a 3D game, demonstrating all the capabilities.