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There are problems with most tutorials/samples for browser. There are also smaller bugs in editor (but it’s not that important).
My hardware/software
System: Windows 7 Ultimate (x64) with SP1
Web browser: Google Chrome (official version) 67.0.3396.87 (64-bit)
Defold Editor 2.0 (downloaded today)
Graphics card: ATI Radeon HD 3800 Series
For the ShaderToy example, it seems that some string in shaderSource is not ASCII, which might produce some of the errors (or, perhaps, a sympton of some null pointer?).
I was looking for crash log file, but I couldn’t find that. There is no such file in editor directory, project directory, AppData\Roaming or AppData\Local. Also I couldn’t set crash file path, because the error occurred before any script.
This seems to be caused by certain PNG files (the PNG that causes problems has been run through ImageOptim to save space) and show up when you bundle your game or run for HTML5 in the editor.
This is a bug. You can fix it easily by opening the file “map.png” in the “assets” folder in any image editor and just resave the PNG.