When my game ends, it should load one of two proxies. Both have the same node which does the same animation (gui.animate(button, "rotation.z", -20, gui.EASING_LINEAR, 8, 0, nil, gui.PLAYBACK_LOOP_PINGPONG)
). However, one of the proxies/collection/GUI does not load the node properly, but the other proxy is loads perfectly.
I have not tried to reproduce it but I just have a box node with a texture that animates with the above code in its init() function.
It is expected that the node and texture load properly, but I can only see part of the texture.
Version: most recent for Windows 10
I am working on Windows 10 for an app in Android (and iOS) on a Dell Inspiron 15 7000 laptop.