I’m getting well into the latter half of development on Rogues Redemption. Most features and systems are in place and working - some still need polish and tweaking.
New Stuff
- Character selection screen allows the player to choose from 3 different classes of character
- The shop now works when clicking on the trader NPC who can be found loitering in the corridors of some levels
- Player stats screen displays various bits of information about the player, some useful, some less so
- The in-game menu toggles music, sound effects etc. and gives the option to return to the main menu
- There are now special locked rooms which contain special objects and items
- Player now gets hungry and will require a regular intake of food
Lots of fixes, graphical tweaks, new sound effects, balancing and re-writing of code as I discover better ways of doing things.