Hi! Thanks for the repo case, I’ve found one issue with the clipping of the strokes that I’ll fix as soon as possible. I haven’t found the issue with the incorrect colors yet, but I expect it to be something simple since it works for most other rive scenes.
As you can see, the stroke in the middle isn’t 100% correct, it’s using a blend mode on the layer that we don’t have support for yet. I’ll have to look into that.
Thank you, makes perfect sense! I was confused by another bug (I think) that made the animation not be rendered at all in Project->Build, but I worked it around.
I was playing with simple Rive scenes (shapes without animations) and I can notice that Rive models inside Defold viewport are still seen as black only…