I have been working on a new game for a month or so…
I tried to make an Android build today and I get this message…
Unknown source … resource cannot be null.
I tried removing all of the dependencies but still see the message.
Was wondering what to do next… it runs just fine when I do windows and html builds.
AGulev
January 17, 2021, 9:32pm
2
If you have Facebook dependency, update it to the latest version, also share the list of dependencies from your project.
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Maybe check the build logs too? Sometimes that gives clues about what caused the build failure.
In the projects build folder. Can’t recall the file name exactly.
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Thanks guys…
The build logs showed me what it was …
error: attribute ‘package’ in tag is not a valid Android package name:
The package name was wrongly formed.
I wasnt aware there was an extra level of build detail in these logs… I did read about logging from the runtime but not this.
Would it be handy to have a link put in after an unknown error… "click here to see the build logs for more information "?
britzl
January 17, 2021, 11:22pm
5
This should not be needed as we try to detect and surface all errors from the native extension build logs to the editor, but apparently we sometimes fail.
I mostly run into it when testing android native extensions. Any java compile errors gave me that null resource message in the editor.
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