Resource cannot be null

#1

I have been working on a new game for a month or so…
I tried to make an Android build today and I get this message…

Unknown source … resource cannot be null.

I tried removing all of the dependencies but still see the message.

Was wondering what to do next… it runs just fine when I do windows and html builds.

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#2

If you have Facebook dependency, update it to the latest version, also share the list of dependencies from your project.

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#3

Maybe check the build logs too? Sometimes that gives clues about what caused the build failure.

In the projects build folder. Can’t recall the file name exactly.

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#4

Thanks guys…

The build logs showed me what it was …
error: attribute ‘package’ in tag is not a valid Android package name:
The package name was wrongly formed.

I wasnt aware there was an extra level of build detail in these logs… I did read about logging from the runtime but not this.

Would it be handy to have a link put in after an unknown error… "click here to see the build logs for more information "?

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#5

This should not be needed as we try to detect and surface all errors from the native extension build logs to the editor, but apparently we sometimes fail.

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#6

I mostly run into it when testing android native extensions. Any java compile errors gave me that null resource message in the editor.

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