Requiring not working in Lua

So I am making a thing that uses a require A LOT, it’s been working, until now.

I am trying to get “game.lua” inside of the same folder as the one calling the function - “main_services.lua”, using require(“game”), it NORMALLY works (I am using 5.3.5), but it has stopped working.
NOTE: main.lua (my main lua file.) calls a function in the main_services that requires game… I don’t think that’s the problem though.

What is the error?

Do you get an error while building or in runtime?

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Can you please how the actual require call looks? You can’t do stuff like:

local game = require("ga".."me")
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