Is streaming the application to a remote target from PC (Windows) to Mac/iPhone supposed to work? When I try to do that the app freezes after printing this line:
INFO:ENGINE: Defold Engine 1.6.0 (d9e9c49)
After a while it crashes saying:
FATAL:ENGINE: Unable to load project file: ‘http://<ip…>/build/game.projectc’ (-1)
It works fine when I stream from my Mac to the iPhone or to the PC.