PSA: Spine 3.0.12 introduces a bug with Defold (DEF-1655) (SOLVED)

The new version of Spine introduces a bug with Defold where meshes is not seen but Defold doesn’t give a error message. This happens because that Spine have changed the entry {“type”: “skinnedmesh”} for {“type”: “weightedmesh”}.

The workaround is to open the json file and rename all the type tags.

@Martin_Dahlin said that: “You can revert to an older version directly inside Spine by going to Settings > Version > Other”

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Thank you for reporting this. I’ve created a ticket in our system: DEF-1655

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