Hi!
My name is Viktor Smirnov.
I’m a Moscow (Russia) -based front-end developer with 4+ years of experience.
I have a university degree in “Сomputer science and engineering”, obtained in one of the best Russian technical universities.
I have a proficiency in C++, C#, Lua, etc. and solid understanding of working with Cocos2D-X v2, Unity3D, Defold, etc. engines. Recently started to work with Unreal Engine too.
I’m trying to take part in different gamesjams, such as Ludum Dare:
34. http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=25412
36. http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=44195
37. http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=24945
Previous main works:
- Shadow Fight 2 (iOS, Android) Nekki, Cocos2D-X v2
- Message Quest (PC, Steam) Royal Troupe, Unity3D
- Heliborne (PC, Steam) JetCat Games, Unity3D
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SMASH BASH: Date with the Desert (in development) Rising Wave, Defold
For more information about my experience, please see my linkedin page: https://www.linkedin.com/in/gerodrus/.
I’m quite a passionate hardcore gamer (steam, psn) with a strong interest in game development and up-to-date game market. I believe that the future is behind sharp and honest games. Because games matter!
If possible, I like to deeply dig into the subject and study it in detail on practice, learn something new. But this does not make sense without a clear goal. That’s why I’m always focused on the result. I like solving problems.
I consider it a pleasure to work with enthusiastic people, sharing inspiration and motivation with them!
e-mail: gerodrus@gmail.com
P.S. “SMASH BASH: Date with the Desert” project is still under development and I’m in. But it’s not my primal work, just an off-the-job hobby.