Guy i’m again with problem on beggining i was thinking i did something wrong but after some time i start to realise that there is a limit of GO to place with a table.
for x = 1, 16 do for y = 1, 16 do if level[x][y] == 3 then local p = factory.create("#floor", vmath.vector3(32*x,32*y , 0), nil, {},2) else local p = factory.create("#wall", vmath.vector3(32*x,32*y , 0), nil, {},2) end end end
I used that code to place blocks that should be walls or floors, and i get live 16 x 8 GO instead of the 16X16. I changed the code step by step increasing x & y from 4,8,12 and for my surprise when i get 12 problem get very clear … some kind of limit for place the blocks.
I would like to ask if someone know why is that limit and how i by pass this because i realy prefer work with GO then try tiles.
Ty for any help