Start with creating a project from the template “Native Extension” when starting the editor.
You can read more in the manual (the readme in the project links to it as well):
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If you have the Raspberry Pi Pico “W” (wifi) then you can get/send messages from WiFi network by using http. Using C for usb connection might be more challenging (but not impossible).
He has a deadline, stop giving him ideas
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Oh! OK, then I don’t recommend him to mess with C/C++ if he is not a C/C++ guru
Just to be clear by the way - I’ve always used this method. It’s very easy. It might not fit your set up if your game is very complicated, but in the three projects I’ve done, it’s always worked.
Here, for example
I’ve created a very simple reflex trainer game. The lights are controlled by a modified raspberry pi which also sends keypresses to defold just like a USB keyboard. Sorry for the messy desk.
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