(SOLVED) Postion of particle effects relative to the sprites in the parent GO

Hi,

I’ve been playing with the particles system. For some reason, the particle effects is always showing up on top of all the sprites of the parent game object. I’ve tried changing the z-position of the emitter. But it’s not helping.
What am I missing here. Any and all help appreciated deeply. Thanks.

You can fix this by changing the particle material to “spine”.

More info in this thread.

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Thank you so much. Changing the material fixed the issue.

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