Physics problem

hello i have problem in physics i am trying to make the dynamic collision object fall faster but it’s not working don’t know why even if I changed the gravityY in game.project
Capture d’écran 2022-10-27 010646

You need to change the physics scale value to better work in the context of a 2d game where sprites and other visual components are maybe ten to a few hundred pixels in size:

Try a value of 0.01