Panthera 2.0 - Animation Runtime & Editor

Decided to record a bit of the process of how I prepare a sprite and create animations in Panthera for Defold.

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Nice work! Thanks for this, I’ve been wondering how to approach using this tool for a while now!

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Can we have an art course next? I dig the art style. ^^

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Thank you! I’m really glad you like the art style.

But the art is actually AI-generated, and I’m not planning to make art courses. Still, I really appreciate the interest!

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@Insality I’m curious, is the grid in the editor made of gameobjects or is that a shader?

It’s just gui nodes :slight_smile:

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That’s an interesting approach! So all the anims in panthera are treated in the gui context or do you have a predicate that renders the grid before any game object?

Panthera is fully GUI without any game objects inside. So even when I export Defold’s collection files, I just recreate all of this stuff in GUI to display and manipulate

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