OpenGL ES version? (answered)

Hi everyone,

Sorry if it’s obvious but I can’t find any mention in the documentation or in the forum of the version of OpenGL ES used under the hood.
Logic would dictate that it’s OpenGL ES 3.x (multiple render target) but I’d like to be sure.
By the way, if anyone has links to OpenGL ES tutorial/documentation related to the functions exposed in Defold, I’m all ears :smiley:

Thanks,
Nicolas.

It’s the lowest denominator on mobile, web and desktop, which means it will have OpenGL ES 2.0! :slight_smile:

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We should put this in the FAQ @Erik_Honn and @sicher!

Yes that makes sense. I’ve been mislead by the fact that Defold offers more than one render target, but only as a separate pass (one draw at a time).
Thanks.

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