Hi everyone,
Sorry if it’s obvious but I can’t find any mention in the documentation or in the forum of the version of OpenGL ES used under the hood.
Logic would dictate that it’s OpenGL ES 3.x (multiple render target) but I’d like to be sure.
By the way, if anyone has links to OpenGL ES tutorial/documentation related to the functions exposed in Defold, I’m all ears
Thanks,
Nicolas.