One android test device, two different resolutions bug?

Hello,

I am facing a very frustrating issue with my game.

I set a dummy app to match the display info of my game. I build contentless debug builds for both apps.

When I run the dummy app AND my app in dummy apps bundle, I get these dimensions:

// Width / Height Density: 3.0

DEBUG:SCRIPT: DIMS: 1136 640 , 2400 1080

and when I run both apps in my game’s bundle, I get these dimensions:

// Width / Height Density: 2.25

DEBUG:SCRIPT: DIMS: 1136 640 , 1800 810

For the life of me, I cannot figure out why this is happening. It is affecting my Banner Ads as the banner dimensions returned are incorrect.