We have some code based on the cursor_and_gesture example from defold-input.
Recently we’ve had problems with the game freezing (not responding to input, but music continues) and I’ve noticed the following in our analytics:
buffer (2026 bytes) too small for table, exceeded at key for element #9
This is in code that’s equivalent to the following in cursor_and_gesture/controller.script:
function on_input(self, action_id, action) if self.forward_input then msg.post("#cursor", "input", { action_id = action_id, action = action }) end end
How large can the action table be? On PC builds it looks pretty small. Has it possibly increased in size recently, and is it possible that other code could be adding values to it, increasing its size?