When I first faced the extremely limited, low-level 3D tools in Defold and the many constraints of Poki web games, I really didn’t know what kind of game I could even make. I felt a severe lack of creativity and imagination, but it also forced me to focus more on the gameplay itself. As I gradually adapted to this situation and pushed through it, I felt like my creativity and imagination finally came back. ![]()
I really appreciate the Defold game engine, and I’ve learned so much from it.