Multiple Gamepads (DEF-1416) (SOLVED)

I think the question around multiple controllers comes down to how we deal with the index/id of each. From the top of my head, I could see something like this.

  • There are a number of controller slots (4?)
  • A controller plugged in is assigned the first available slot
  • The controller keeps its slot until it is removed by the user, which makes its slot available again
  • The slot is communicated in the input action, e.g. action = {…, controller_id = 1}

Does this cover your use-cases? If not, what’s missing? Is there a need for added/removed controllers being reported somehow?

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