Models imported from new Spine version (4.x) crashes animation flow

Here is how it looks:

Bones changing their angle and animation is not working (look at hands) .

Here is a comparison between json exported from Spine 3.x (at right) and 4.x

Well, to be fair, it’s not really a “bug”, since we only support Spine 2.x :slight_smile:

I can however tell you that we’re currently working on moving our old Spine functionality into an extension, and after that, we’ll start creating a “vanilla Spine” extension.
It should be done in the next few months.