1)Test optimization for voxel model. Vox Cleaner V2 worked good.
Have bleeding issue with models but export using blender-to-defold-sync fixed it.
2)Add more optimization.Do not draw objects if distance is big:)
3)First iteration on camera. I do not like how camera worked in jam entry.
Camera was a go that attached to player.And when player move left and right there are some jitter.
Now camera is always in center + offset.