Hmm, @Mathias_Westerdahl: I took a look at the code and PR and we increased a bunch of max counts for label, model and sprite components to 16, but from what I can tell this error message stems from EnableRenderObjectConstant() in render.cpp where the limit is still 4. Is DEF-3605 misinterpreted or did we actually miss one place where we should have increased the max limit?