Material files got corrupted after 1.4 update

I was about to check in my last project (https://github.com/Caue-Aron/Definitly-Lit) but when i open it in Steam Defold and standalone Defold the materials are said to be corrupted.


image

The project builds fine in older versions tho.

Tried on my mac and it works fine, have you tried removing the build folder?

got this:
image

Anyway, i can just use an older standalone no problems, rn i have more worries like using multiple textures for a single mesh, i searched about it and it seems like a pain to set it up. Gonna ask in the forums about it

Try clearing build folder? Does it happen if you download fresh? What’s exact version the editor on Steam for you at?

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