Ludum Dare 48

The rapid game development event known as Ludum Dare was wrapping up its 48th event last weekend.
Participants had to produce a game from scratch in just a few days. Each entry must come from a single person in the Compo category or from a team in the Jam category and tie into the event’s theme.

The theme was “Deeper and deeper”.

More info: https://ldjam.com/events/ludum-dare/48

Post here the links to your games!

16 Likes

DRILLER

I took part in Compo and made a first-person 3d shooter. Play it on Itch.io. I hope you’ll enjoy the game!

Unfortunately, I spent a lot of time on programming and graphics but not on game design. The final result is 10% of my initial thoughts and ideas :sweat_smile:

21 Likes

Looks Great !! :heart_eyes: Especially the world space interactions of the shop :smile:

3 Likes

Hey, Is this done in defold? It looks awesome :slight_smile:

3 Likes

Yes! Thanks! There are sources - https://github.com/aglitchman/defold-ld48-game (I coded it in a rush, I’m going to clean it later).

6 Likes

Great! Thinking loud here but I wonder if there’s any tutorial on 3D shooters in Defold, maybe that’s something the community could find useful otherwise :thinking:

10 Likes

Amazing! I finally got lost, but I had a lot of fun! Amazing how with those basic shapes and fog, you created an atmospheric environment and a mysterious tension :wink:
EDIT: Ok, I found the base and after changing the approach for exploration - completed it! Thank you! :smiley:

4 Likes

Cool!

We really need… an easy way to do varied and interesting way to do terrain. And mesh collisions!

4 Likes

I plan to make a simple 3D FPS project from this game by cleaning it up and then proposing it to you and the Defold team as a template. Will Defold be interested in that? Will it increase the engine’s popularity? Imagine something like that:

I think that it could contain:

  • basic camera setup, mouse lock and free look.
  • custom but simple render script to change the render order of opaque/alpha-blended objects.
  • model of gun + shooting mechanics.
  • basic movement in 3D implemented with kinematic physics.
  • some targets, maybe it will be a shooting range.
12 Likes

Yes we would! I think it would be a great showcase for 3D in Defold :+1:

7 Likes

Yes, I think that we need more examples and tutorials around 3D since there seems to be a bit of a gap in that department, so anything you can share is useful! Especially things like an FPS template could really help people out with understanding some concepts around 3D cameras and such!

3 Likes

All Ludum Dare 48 entries tagged #MadeWithDefold:

7 Likes

This time i’ve participated in creation of 2 games on Ludum (one as my own, and second as a part of a team)
My game: https://ldjam.com/events/ludum-dare/48/falling-down-from-above
Game of our team: https://ldjam.com/events/ludum-dare/48/craft-code-burnout

8 Likes

I just played it - well done!

5 Likes

The games are great! I see that they have a low amount of ratings. The point of LD isn’t only to develop your game but also, to play&rate other games, and I highly recommend doing that and rate at least 30 games. Otherwise, your games will be underrated!

6 Likes