Ludum Dare 44

so @sven had an idea that I can’t wait to share. What if we letsplay the top5 LD44 games #MadeWithDefold?
So instead of one creepy guy playing the game (like with UDGJ1, see below), there’d be many famous names from the forum having fun with your craft?

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Nice idea. More players, more fun :slight_smile:

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Great idea! It’s always insightful to watch others play a game you’ve made. I often submit my games to various streamers for this reason.

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Aaaah, missed that it is LD this weekend!
… Now I’m considering cancelling all my weekend plans and join you guys.

… wonder if my wife approves

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My wife hates LD even more than my musical exercises. But i was a good boy this week, so, i hope, she will be more loyal this time :smiley:

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Inspired by @britzl post here, I will give a try this time, with a very small scope.

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3 hours to start

I’ll be using Defold only! :smiley: I want to create a simple, yet awesome game out of one 1x1 image. Can’t wait to see a theme, but anyway I wish it’ll be Risky powerups or Ridiculously Overpowered :stuck_out_tongue:

P.S. I’m trying to record my screen, so I could create a Video later, I’ll see what it’ll be like :smiley:

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I’m going to try to make a visual novel with Defold based on whatever theme gets picked. :innocent:

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“Your life is your currency” is the theme!

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How about a VN story about a cat who has to decide if and how she gives up her nine lives to save others? I bet lots of people will use the cat nine lives general idea though.

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I would rather think that people will drain player’s health, which is more, I would say, fluid (more HP) to perform some actions. You quantization to nine lives seems to be even more restricted :smiley:

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Well this is very similar to the main mechanic in Fates of Ort (“your life is mana”), so maybe I’ll just finish and ship that during the weekend :wink:

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A slight correction - it’s “Your life is currency”, it doesn’t say you are in any way allowed to spend it =P

Anyway, no ideas spring to my mind immediately, but I’m looking forward to seeing what you come up with.

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Got an idea and I’m gonna run with it.

You’ve been locked up for tests in a top-security government lab because of your ‘special’ abilities, one of which is being able to leave your physical body in ethereal form. You want to escape, obviously. Your physical and ethereal forms have different abilities, so both are needed to get past the various locked doors, hazards and guards etc. However, and this is the theme part, your life decreases when you’re away from your physical body so you must limit time spent in ethereal form.

Sounds daft and complicated when I write it all down like that but it should be straight forward enough in game form.

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@benjames171 sounds really great!

I’m creating on the go, still don’t know how to design it :smiley: for now I have an idea that you only move by releasing your body parts, but you are an undescribed form of life consisting of elements moving in an ethereal space beyond times :smiley: those elements will interact with other “bodies” in the space, but the cost is simply high

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Progress so far :smiley:

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I don’t think I’ll participate, but I keep thinking about the theme:

“Your life is currency”

To me that means that some people have partitioned every second of your day to day life and use it to buy stuff. If you stay at home all day doing nothing (= “have no life”), some people’s savings will be worth nothing. If you party all the day, I guess that leads to inflation? Or you just make a bunch of “investors” happy?

No idea how this could be used to build any sort of gameplay, but I wanted to throw it out here in case it helps someone.

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Just a random idea - Your life is “currency”, i.e. you survive as long as you hv the in-game currency. Can be used in a 2d battle type game where a businessman tries to protect his money from invaders as long as he his money doesn’t reach zero, and then he(or she) commits suicide :money_mouth_face: :moneybag: :moneybag: :moneybag: :money_mouth_face:

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Hmm… I decided to try to make something after all. I’m going in a different direction than I laid out in my previous post, though:

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Oh boy have I struggled…

I started with a plan to make a game similar to Dungeonkeeper where the treasure horde literally was your life. You would use the treasure to spawn creatures to defend or to mine for more gold. Heroes would try to raid for your gold and when it was down to zero it was game over… overly ambitious as well…

Next idea was for a card battler in a sci-fi setting. I abandoned that idea as well.

Now my final idea is a chess/archon like game. It’s not going to be a compo submission for sure, but maybe I have time to finish it for the jam.

I hope the rest of you are more successful!

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