Actually I’m not using any extensions, I don’t want to.
Orbitcam is just a basic default camera rotation script which I don’t want to spend time on it.
Rendercam is a good old big boy I’ll check
screen_to_world_plane
source. But I don’t want to touch the default(and new) render.script(no reason, just a challenge).
Any reason to prefer it? (easy, accurate…)
Thank you